- sf
- ui
- Label
A label which show text or image
. More...
#include <Label.hpp>
Public Member Functions | |
| Label () | |
| Creates an empty label. More... | |
| Label (sf::Texture const &image) | |
| Creates a label-image. More... | |
| Label (sf::Font const &font, sf::String const &text, int fontSize=35) | |
| Creates a text label. More... | |
| virtual void | updateEvent (sf::Event const &event) |
| Update the component each time an event has been polled. More... | |
| virtual void | updateFixed (sf::Time delta) |
| Update the component with the main loop's frequency Can be useful for animation, or time's needed stuff. More... | |
| virtual const sf::String & | getText () const |
| virtual void | setText (sf::String const &text) |
| Sets the text's string of the component Don't forget to set the font. More... | |
| virtual const sf::Font * | getFont () const |
| virtual void | setFont (sf::Font const &font) |
| Sets the font of the component's text. More... | |
| virtual unsigned int | getFontSize () const |
| virtual void | setFontSize (unsigned int size) |
| Set the font's size of the component. More... | |
| virtual sf::Color | getFontColor () const |
| virtual void | setFontColor (sf::Color color) |
| Sets the color's font of the text. More... | |
| const sf::Texture * | getImage () const |
| void | setImage (sf::Texture const &image) |
| Sets the label's image Similar to setTexture(sf::Texture const&) More... | |
| virtual sf::Vector2f | getSize () const |
| void | updateSize () |
| Update the size of the component Call it when you update your texture after it was set, to recalculate the component's size with new texture loaded. More... | |
| void | move (sf::Vector2f const &vector) |
| Move the component. More... | |
| void | move (float x, float y) |
| Move the component. More... | |
| const sf::Texture * | getTexture () const |
| void | setTexture (const sf::Texture &texture) |
| Set the texture of the component. More... | |
| const sf::Vector2f & | getPosition () const |
| void | setPosition (sf::Vector2f const &position) |
| Set the component's position. More... | |
| void | setPosition (float x, float y) |
| Set the component's position. More... | |
| void | addObserver (sf::ui::ComponentObserver *observer) |
| Add an observer. More... | |
| std::set < sf::ui::ComponentObserver * > ::const_iterator | getObserversBegin () const |
| std::set < sf::ui::ComponentObserver * > ::const_iterator | getObserversEnd () const |
| int | countObservers () |
| void | removeObserver (sf::ui::ComponentObserver *observer) |
| Remove the observer at the given index. More... | |
| void | removeAllObservers () |
| Remove all the observers. More... | |
Protected Member Functions | |
| virtual void | draw (sf::RenderTarget &target, sf::RenderStates states) const |
| Draw the component to the render target. More... | |
| virtual void | updateCoord () |
| Called when the component need update its geometry Inherit when you need to update some sprite. More... | |
| void | triggerEvent (const sf::ui::ComponentEvent &event) |
| Triggers the event and notify all observers. More... | |
Protected Attributes | |
| sf::Text | m_text |
| sf::Sprite | m_sprite |
| sf::Texture const * | m_texture |
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std::set < sf::ui::ComponentObserver * > | m_observers |
| sf::ui::Label::Label | ( | ) |
Creates an empty label.
| sf::ui::Label::Label | ( | sf::Texture const & | image | ) |
Creates a label-image.
| image | the label's image |
| sf::ui::Label::Label | ( | sf::Font const & | font, |
| sf::String const & | text, | ||
| int | fontSize = 35 |
||
| ) |
Creates a text label.
| font | the text's font |
| text | the text's string |
| fontSize | the fint's size |
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inherited |
Add an observer.
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inherited |
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protectedvirtual |
Draw the component to the render target.
Reimplemented from sf::ui::Component.
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virtual |
Implements sf::ui::IText.
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virtual |
Implements sf::ui::IText.
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virtual |
Implements sf::ui::IText.
| const sf::Texture* sf::ui::Label::getImage | ( | ) | const |
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inherited |
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inherited |
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inherited |
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virtual |
Reimplemented from sf::ui::Component.
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virtual |
Implements sf::ui::IText.
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inherited |
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inherited |
Move the component.
| vector | the move's vector |
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inherited |
Move the component.
| x | the x movement |
| y | the y movement |
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inherited |
Remove all the observers.
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inherited |
Remove the observer at the given index.
| observer | the observer to remove |
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virtual |
Sets the font of the component's text.
Implements sf::ui::IText.
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virtual |
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virtual |
| void sf::ui::Label::setImage | ( | sf::Texture const & | image | ) |
Sets the label's image Similar to setTexture(sf::Texture const&)
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inherited |
Set the component's position.
| position | - the position vector |
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inherited |
Set the component's position.
| x | - the x coordinate |
| y | - the y coordinate |
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virtual |
Sets the text's string of the component Don't forget to set the font.
| text | the new string of the component |
Implements sf::ui::IText.
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inherited |
Set the texture of the component.
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protectedinherited |
Triggers the event and notify all observers.
| event | - the event to push |
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protectedvirtual |
Called when the component need update its geometry Inherit when you need to update some sprite.
Reimplemented from sf::ui::Component.
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virtual |
Update the component each time an event has been polled.
| event | the window's event polled |
Implements sf::ui::Component.
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virtual |
Update the component with the main loop's frequency Can be useful for animation, or time's needed stuff.
| delta | - the time between this update and the last |
Implements sf::ui::Component.
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inherited |
Update the size of the component Call it when you update your texture after it was set, to recalculate the component's size with new texture loaded.
Example: