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AbstractButton.hpp
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/*
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* Copyright © 2013 mathdu07
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ABSTRACTBUTTON_H_
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#define ABSTRACTBUTTON_H_
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#include <SFML/UI/Focusable.hpp>
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namespace
sf
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{
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namespace
ui
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{
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class
AbstractButton
:
public
Focusable
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{
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public
:
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//CONSTRUCTORS/DESTRUCTORS -------------------------------------------
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AbstractButton
();
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AbstractButton
(sf::Texture
const
&texture, sf::Texture
const
&textureFocused);
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virtual
~
AbstractButton
();
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//--------------------------------------------------------------------
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//METHODS ------------------------------------------------------------
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protected
:
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virtual
void
onClick
() = 0;
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public
:
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virtual
void
updateEvent
(sf::Event
const
&event);
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//--------------------------------------------------------------------
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//GETTERS/SETTERS ----------------------------------------------------
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//--------------------------------------------------------------------
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//FIELDS -------------------------------------------------------------
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//--------------------------------------------------------------------
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};
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}
/* namespace ui */
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}
/* namespace sf */
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#endif
/* ABSTRACTBUTTON_H_ */
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sf::ui::Focusable
The base class for all UI components that can be focused.
Definition:
Focusable.hpp:28
sf
Definition:
AbstractButton.hpp:23
sf::ui::AbstractButton::onClick
virtual void onClick()=0
Called when the button is clicked.
sf::ui::AbstractButton::updateEvent
virtual void updateEvent(sf::Event const &event)
Update the component each time an event has been polled.
sf::ui::AbstractButton::AbstractButton
AbstractButton()
Creates an empty abstract button that is implemented by buttons, check box ...
sf::ui::AbstractButton
Abstract class for all component that are button-like.
Definition:
AbstractButton.hpp:28