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sf
ui
Focusable
sf::ui::Focusable Member List
This is the complete list of members for
sf::ui::Focusable
, including all inherited members.
addObserver
(sf::ui::ComponentObserver *observer)
sf::ui::ComponentObservable
checkClickOn
(int x, int y) const
sf::ui::Focusable
protected
virtual
Component
()
sf::ui::Component
Component
(sf::Texture const &texture)
sf::ui::Component
ComponentObservable
()
sf::ui::ComponentObservable
countObservers
()
sf::ui::ComponentObservable
draw
(sf::RenderTarget &target, sf::RenderStates states) const
sf::ui::Component
protected
virtual
Focusable
()
sf::ui::Focusable
Focusable
(sf::Texture const &texture, sf::Texture const &textureFocused)
sf::ui::Focusable
gainFocus
()
sf::ui::Focusable
protected
virtual
getObserversBegin
() const
sf::ui::ComponentObservable
getObserversEnd
() const
sf::ui::ComponentObservable
getPosition
() const
sf::ui::Component
getSize
() const
sf::ui::Component
virtual
getTexture
() const
sf::ui::Component
getTextureFocused
() const
sf::ui::Focusable
isCoordOnComponent
(int x, int y) const
sf::ui::Focusable
protected
virtual
isFocused
() const
sf::ui::Focusable
lostFocus
()
sf::ui::Focusable
protected
virtual
m_focused
(defined in
sf::ui::Focusable
)
sf::ui::Focusable
protected
m_observers
(defined in
sf::ui::ComponentObservable
)
sf::ui::ComponentObservable
protected
m_sprite
(defined in
sf::ui::Component
)
sf::ui::Component
protected
m_texture
(defined in
sf::ui::Component
)
sf::ui::Component
protected
m_textureFocused
(defined in
sf::ui::Focusable
)
sf::ui::Focusable
protected
move
(sf::Vector2f const &vector)
sf::ui::Component
move
(float x, float y)
sf::ui::Component
removeAllObservers
()
sf::ui::ComponentObservable
removeObserver
(sf::ui::ComponentObserver *observer)
sf::ui::ComponentObservable
setFocused
(bool focused)
sf::ui::Focusable
setPosition
(sf::Vector2f const &position)
sf::ui::Component
setPosition
(float x, float y)
sf::ui::Component
setTexture
(const sf::Texture &texture)
sf::ui::Component
setTextureFocused
(const sf::Texture &textureFocused)
sf::ui::Focusable
triggerEvent
(const sf::ui::ComponentEvent &event)
sf::ui::ComponentObservable
protected
updateCoord
()
sf::ui::Component
protected
virtual
updateEvent
(sf::Event const &event)=0
sf::ui::Component
pure virtual
updateFixed
(sf::Time delta)=0
sf::ui::Component
pure virtual
updateSize
()
sf::ui::Component
~Component
() (defined in
sf::ui::Component
)
sf::ui::Component
virtual
~ComponentObservable
() (defined in
sf::ui::ComponentObservable
)
sf::ui::ComponentObservable
virtual
~Focusable
() (defined in
sf::ui::Focusable
)
sf::ui::Focusable
virtual